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Flash Reviews: 81
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All Flash Reviews
81 Reviews | 10 w/ Responses
I love the elephant games, and this gave me my daily recommended dose of twitch-gaming. Some of the mini-games (particularly Hide and Catch) barely give you reaction time if you get the disobey command, but it's a good little game, and a fun challenge.
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I liked this game a lot. The puzzles followed logically, and when stuck, a bit of poking around managed to get me back on the track. The only thing I didn't like was Abuba's voice, or rather his child-lik way of talking. It was far too twee. And too much like Jar-Jar Biks for my liking :(
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Nice puzzle game, and Andrew's comments are amusing too.
I like that there's also a secondary goal of collecting the gems too.
The only thing that bugs me is tat soon after learning how to jump you have a whole bunch of levels that deny you using it. Wouldn't it have been better to have these before you learn jump? Seems mean to give and then take away.
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This is a clever and engaging puzzle. Its simple to understand, the interface is clear, and it's nicely animated.
I particularly like the passes you can earn as occasionally you just get a mental block but want to carry on.
Top marks.
BTW I watched the video you linked to. It's utter nonsense from someone that doesn't even understand his own religion. But I won't let this influence my marks :)
Author's Response:
Thank you very much. I'm glad you enjoyed :)
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The actual story and punchline were pretty good. And the animation was more than up to the job (lack of mouths made to hard to identify who was speaking though).
What spoiled it for me was the D&D dialogue. I got the impression this was written by someone who had heard of tabletop RPGs but didn't actually play. "Fire of Wrath"? "I use my broadsword"? Weren't they quotes from the old Heroquest boardgame commercial? :)
Author's Response:
"I'll use my broadsword!"
"Fire of wrath!"
That was intentionally a quote from the Hero Quest board game commercial. :) You're the first person to point that out.
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I love they way all previous characters are brought back to get involved (especially the green scarf animals). It was enough to melt the icy heart of this stone-cold cynic.
And upon re-watching, I noticed lots of little subtle details to. Like the couple that fall in love our hero is plucked from the riot.
I think we have just witnessed another part of NG history :)
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Although the graphics are quite nice, not locking movement to the grid greatly harms the game. It makes it hard to judge whether you are out of range or not, and makes for very clumsy play.
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I love the grainy effect of the sky, especially when compared to the crisp sharpness of the guy on the roof top. And the tune was nicely mellow. Your animation was a good fit.
The only thing that was less than impressive, was the end of the loop. It just stopped and went back to the beginning. If you could synch the end to the start you'd have a much smoother transition, and a better loop.
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At the very least you could credit the Avalanches track used on the "animation".
GUARANTEED!*
*= Not an actual guarantee.
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A wonderfully sweet and mellow little point-and-click game. I loved the art style, simple, but very colourful, and perfect for the feel of the game. And the puzzles were always intuitive - something a lot of other games could do to learn!
There have been reviews saying this was too short or easy. But I liked the difficulty level (simple, and never teeth-gnashingly arbitrary), and the length was just right for a single sitting. It never outstayed its welcome.
And lastly I liked the humour, from the silly rabbit things in the forest, to the cheeky grin at the end (and the little cameo over the credits
I really hope you make a sequel, or spin-off.
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